Question
#include
class Base
{
int x, y, z;
public:
Base()
{
x = y = z = 0;
}
Base(int xx, int yy = 'A', int zz = 'B')
{
x = xx;
y = x + yy;
z = x + y;
}
void Display(void)
{
cout
What is correct about the following program?
#include
class Base
{
int x, y, z;
public:
Base()
{
x = y = z = 0;
}
Base(int xx, int yy = 'A', int zz = 'B')
{
x = xx;
y = x + yy;
z = x + y;
}
void Display(void)
{
cout
Answer: Option C
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