Question
#include
class AreaFinder
{
float l, b, h;
float result;
public:
AreaFinder(float hh = 0, float ll = 0, float bb = 0)
{
l = ll;
b = bb;
h = hh;
}
void Display(int ll)
{
if(l = 0)
result = 3.14f * h * h;
else
result = l * b;
cout
What will be the output of the following program?
#include
class AreaFinder
{
float l, b, h;
float result;
public:
AreaFinder(float hh = 0, float ll = 0, float bb = 0)
{
l = ll;
b = bb;
h = hh;
}
void Display(int ll)
{
if(l = 0)
result = 3.14f * h * h;
else
result = l * b;
cout
Answer: Option A
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